Using Android Libraries In Java Mac

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Using Android Libraries In Java Mac Download

  • Accepted Answer

    Hi @mohammadomidvar,

    What are the errors you are gettings? And did you check the documentation for binding libraries?
    https://developer.xamarin.com/guides/android/advanced_topics/java_integration_overview/binding_a_java_library_(.jar)/

    However for charts, I would recommoned OxyPlot. It is an opensource free library that you can use with Xamarin.
    Without having to create bindings.
    http://oxyplot.org/

  • Thanks for your reply!
    I'll try oxyplot.
    The error that I get is 'at least one input jar must be specified.'

  • @mohammadomidvar, for that error,
    if using a '.jar' file, on the properties of the jar. Change the build type to 'EmbedJar' or 'InputJar'
    if using a '.aar' file, on the properties of the aar. change the build type to 'LibaryProjectZip'

    However, for '.aar' files alot of things dont't seem to work well for binding. Check this thread:
    http://forums.xamarin.com/discussion/41786/aar-bindings-tutorial-please#latest

  • I followed this https://developer.xamarin.com/guides/android/advanced_topics/java_integration_overview/binding_a_java_library_(.jar)/#Android_Library_Projects
    But when I added the zip file and started building I got that error.

  • But what is the extension of the file? What is the Build Action for the file?

  • extension is .zip
    build action is LibraryProjectZip

  • Now I'm testing Oxyplot and I can just say it is awesome.
    Thank you so much @NicolasHotterbeekx .

  • Nice to hear you like OxyPlot . Just to quickly respond for other people reading this thread. I don't think you can bind a '.zip' file. It should be either '.jar' or '.aar'

Using android libraries in java mac os
The second Android 11 Developer Preview is now available, test it out and share your feedback.

Artifacts within the androidx namespace comprise the AndroidJetpack libraries. Like the Support Library, librariesin theandroidx namespace ship separately from the Android platform and providebackward compatibility across Android releases.

AndroidX is a major improvement to the original AndroidSupport Library, which is no longer maintained.androidx packages fully replace the Support Library by providing feature parity and new libraries.

In addition, AndroidX includes the following features:

Vulkan
  • All packages in AndroidX live in a consistent namespace starting with thestring androidx. The Support Library packages have been mapped intocorresponding androidx.* packages. For a full mapping of all the old classesand build artifacts to the new ones, see thePackage Refactoring page.

  • Unlike the Support Library, androidx packages are separately maintainedand updated. The androidx packages use strict Semantic Versioning,starting with version 1.0.0. You can update AndroidX libraries in your projectindependently.

  • Version 28.0.0is the last release of the Support Library.There will be no more android.support library releases.All new feature development will be in the androidx namespace.

Using androidx libraries in your project

See Migrating to AndroidX to learn how to migrate an existing project.

If you want to use androidx-namespaced libraries in a new project,you need to set the compile SDK to Android 9.0 (API level 28) or higher and setboth of the following Android Gradle plugin flags to true in yourgradle.properties file.

  • android.useAndroidX: When this flag is set to true, the Android plugin uses theappropriate AndroidX library instead of a Support Library. The flag isfalse by default if it is not specified.
  • android.enableJetifier: When this flag is set to true, the Android plugin automaticallymigrates existing third-party libraries to use AndroidX dependencies by rewriting theirbinaries. The flag is false by default if it is not specified.

API Reference

Using Android Libraries In Java Mac 10

All the packages and classes in the androidx namespace can be found in theAndroidX reference section.

Shared Libraries

Additional Resources

Arduino Library

Learn more about components on the Jetpack home page.For more information about the package refactoring from the Support Libraryto androidx,see the blog poston that topic.

I want to use C to draw some graphic on Mac, is there any graphic library provided on Mac? Stack Overflow. Products Customers; Use cases; Stack. Is there any graphic library of C on mac? closed Ask Question Asked 8 years. If you're looking for 2D graphics, SDL works on Mac. Graphic design software for mac. Simple C Graphics Library. Any suggestions for a simple C library I can use to create an image to a specified size, with either a fixed rgb colour value or ideally supporting gradients. Needs to work on Windows and ideally but not required to work on OS X as well.